Global Composite Master: Compositing an Undead Army from the Start - Chapter 696 - 341: Robust Army! (Five-in-One)_4
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- Chapter 696 - 341: Robust Army! (Five-in-One)_4

Chapter 696: Chapter 341: Robust Army! (Five-in-One)_4
But even so, the enhancement is still terrifying.
For instance, a skill that could originally only inflict damage equal to 10 times the divine element, after being amplified by 39,500 points of Divine Power, can now cause damage equal to 395,000 times the divine element.
Of course, the Divine Power of an army array would be neutralized by that of an opposing army array. How much can be neutralized depends on the Divine Power Strength of the opposing army array.
At this stage, Chen Mo’s army array, formed by the Chaotic Primordial Array, is invincible within any battlefield in the first region, as long as it does not attack the opponent’s foundation. After all, the most potent army array in the first region currently only has 10,000 Divine Power. This is a full 29,500 Divine Power Strength points less than Chen Mo’s current army array. They are simply not on the same level.
Although the Divine Power of an army array doesn’t cause a combat power nullification effect, it remains incredibly resilient.
Normally, in a Divine Power confrontation between professionals: if I have more Divine Power than you, the effects you produce will be offset by a corresponding percentage. Once I have 100 more Divine Power points than you, any ability you use will have 0% effect. This gap is insurmountable.
But the Divine Power of an army array is different. The Divine Power of an army array provides an additional buff and an additional debuff.
For instance, if both sides launch an attack with 100 divine element intensity. One side has 100 array divine power, and the other has 200 array divine power. If Divine Power amplification is fully accounted for, the attack intensity from the left side would be 10,000 divine element, and from the right, 20,000 divine element. However, array divine power from opposing army arrays will neutralize each other. Ultimately, this means the left side utilizes 0 array divine power, while the right side utilizes 100 array divine power. This means the left side’s 100 divine element intensity attack receives no bonus, only dealing its original 100 divine element damage. The army array on the right, however, benefits from the remaining 100 array divine power after neutralization, launching an attack of 10,000 divine element damage.
In the end, the left army array inflicts 100 divine element damage on the right army array, while the right army array inflicts 10,000 divine element damage on the left army array.
This is the difference between the array divine power of an army array and the Divine Power of professionals. Even if the opposing army array’s divine power is 100 points stronger, it won’t nullify the opponent’s base abilities, only their amplification effects. This allows the opponent’s attacks to still produce their most basic effects.
However, this isn’t very useful. After all, they are attacking you with enormous amplification bonuses, while you have no amplification effects for your attacks against them. They can obliterate you with a single strike, while you can only sting them like a mosquito, causing no significant pain or irritation. It may not seem like an absolute crush, but it is very close to it.
“39,500 Divine Power! That’s an outrageous number! This is a perfect example of a Robust Army! Who could withstand this onslaught?”
Witnessing the army array’s current Divine Power Strength, everyone around was dumbfounded.
“Quick, let’s see how thick the army shield is!”
The thickness of an army shield is determined by the sum of the God Ability of all participating members. After deification, all attributes consolidate into divine element, while Life and Energy consolidate into God Ability. Whether you are attacked and lose Health, or use a Skill and consume Energy, it all consumes God Ability. Once your God Ability is drained, you will die.
The God Ability attribute is typically 100 times the divine element attribute. Chen Mo’s current divine element attribute, after amplification, is 169,600 points, making his God Ability 16.96 million points. These 16.96 million points represent the total attribute quantity from the sum of all his life value and energy value. The others are in the same situation.
The total God Ability from these 100 individuals is nearly 1.4 billion points. The army shield’s thickness also increases multiplicatively with the number of participants. With 100 participants, this thickness is amplified 100-fold, meaning their army shield’s final thickness is 140 billion God Ability points. Moreover, this God Ability thickness of the army shield does not decrease when members within the army array use Skills that consume God Ability; it’s effectively a completely separate Health pool.
However, if an army array includes members who have not yet undergone deification, such members will lack God Ability. Their contribution to it can only be calculated based on their life value, where 100 million life value equals just 1 point of God Ability. The attribute data from array members of this caliber is largely negligible.
Currently, Chen Mo’s army array, with its God Ability shield of 140 billion, is considered exceptionally thick. After all, most people’s divine element intensity isn’t very high at the moment.
In a typical battle, if the Divine Power difference between two combatants isn’t large, the fight can be quite slow. Take Chen Mo, for example. As a powerhouse among fifth-transition professionals, his divine element is only 169,600, but his God Ability is 16.96 million. When fighting someone of comparable strength, if both launch attacks with an intensity of 169,600, not much damage would actually penetrate after various damage reduction effects are applied to these mutual attacks. Dealing damage equivalent to about one-tenth of a divine element unit per attack would be considered quite good.
After all, there are attack and defense calculation rules between divine elements, different from the formulas of the mortal era. The defensive capabilities of divine elements make them more resilient to damage than in mortal times. Even if one’s divine element is 10 times greater than the target’s, the final damage inflicted would only be about one-third of the standard divine element damage.
This is why challenging those of a higher tier after reaching the God Realm is so difficult. Because, when Divine Power is equal, even if your divine element is higher than your opponent’s, inflicting damage isn’t easy. It’s even more challenging, practically impossible, to deal damage if your Divine Power and divine element are both lower than your opponent’s.


