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Amber Sheridan had spent the previous game round with Perry Yates, so by probing around the subject, she’d gotten some information from Perry about a few of the items up for auction.

They weren’t in a rush for the other cards; after all, those could be custom-ordered. This time, they had come specifically for the limited-edition auction items.

For instance, there were cards that could extend one’s lifespan, cards that could enhance physical defense, and the Holy Girl Fruit that could awaken a Spiritual Body.

During the last game, Perry Yates had used her Spiritual Body. And while it hadn’t displayed any impressive combat prowess, it was incredibly useful for reconnaissance.

Besides, according to Perry Yates, her Spiritual Body wasn’t actually devoid of combat power; she just hadn’t used it for that purpose.

After successfully bidding on and winning the cards they wanted, the two finally turned their attention to the other cards on display.

The people here were seeing so many Advanced Cards for the first time, and the prices on the display stands were rising at a terrifying speed.

These prices quickly surpassed what it would cost to custom-order them.

As for what would happen when others eventually learned the truth—that the cards they had paid a sky-high price for weren’t actually worth that much—well, Perry Yates wasn’t the least bit worried.

After all, when it came to Sublimation Cards, she was, as far as anyone knew, unique. On that point alone, she wasn’t afraid of offending anyone.

Of course, to avoid a "kick her while she’s down" scenario, Perry Yates had still made some adjustments to these cards. For example, their attributes were all incredibly rare, and even their Skills had been meticulously selected. They were an absolute steal.

Moreover, Perry wouldn’t normally take custom orders for some of these attributes.

Meanwhile, the representatives from the Survival Game Administration and several other nations’ administrations, who had been specially invited by Perry Yates, were currently locked in a bidding war in front of two display stands, neither side willing to yield.

Because the items on these two display stands were clearly marked as available for purchase only by people from Cerulea 68656, most people just glanced at them and moved on to avoid wasting time and missing out on cards they wanted. They had no idea that what was being auctioned on these two stands was actually the development rights to game dungeons.

Their world, Cerulea, had officially entered the era of survival games. As Croupiers, they possessed the ability to make previously cleared dungeons Concrete simply by consuming cards.

Drakonia’s Survival Game Administration had learned of this fact immediately.

They, too, had wanted to make a dungeon Concrete. However, they only had a sufficient number of White Cards or one-star cards to do so.

But according to the system’s description, dungeons made Concrete with these types of cards were extremely dangerous and could even affect the real world if one wasn’t careful. They didn’t dare to take the gamble, which was why they had yet to act.

They never expected to see an already Concrete dungeon here, and with a four-star safety rating, no less.

In other words, these two dungeons had been made Concrete using one thousand three-star cards each.

If this had been done by anyone else, it would have been absolutely incredible. But since the one who brought them out was the mysterious owner of The Card Tavern, they found it perfectly reasonable.

In the end, Drakonia used its formidable strength to secure the development rights for The Warped Jungle. As for the remaining Glacial Realm, several nations negotiated to develop it jointly.

Originally, the other nations didn’t want to include Drakonia, since it already had The Warped Jungle. But they had no choice. Who could they blame but themselves that The Card Tavern was located within Drakonia’s borders? If they excluded Drakonia, they feared they would never be able to set foot inside The Card Tavern again.

After the first auction concluded successfully, Perry Yates looked at her earnings, and the smile never left her face.

With so many cards, Perry’s first thought was to make another world Concrete. But after reviewing the remaining options, she found that none of them seemed worth it. The Xenomorph World was full of Xenomorphs, the Haisa had Brain-Eater Bugs, and the other few were in similar situations.

Solara was filled with man-eating Piranha.

After a moment of thought, Perry Yates decided to make Cave Survival Concrete anyway. If nothing else, the space-stabilizing stones within it held some value.

However, she didn’t have enough three-star cards at the moment, so she had no intention of opening this dungeon to the public.

She put the key away safely and stored the remaining cards in the dedicated card area on the fifth floor.

Once that was done, Perry Yates went to the place where the Emperor’s Liquid was kept. By now, only half of the Emperor’s Liquid remained, having been absorbed. The ten cards within it had already Ascended from their original level to four-star cards and were faintly beginning to transform into five-star ones.

’I hope the next dungeon is a valuable one,’ Perry thought to herself.

After the auction ended, the entirety of Cerulea began to buzz with activity.

Due to a previous system announcement, their world, Cerulea, had officially entered the era of survival games. Of course, that wasn’t the most important part. What was most important was that no new players would be entering the game.

For those who weren’t yet players, this news was met with mixed emotions—some were happy, others were distraught.

The happy ones felt the game was too dangerous and that they wouldn’t have survived even if they had been chosen. The rest, however, felt a bitter sense of injustice.

After all, they had witnessed the benefits of the cards firsthand, yet now they could never obtain them. As for the potential dangers of entering the game, even the risk of death...

To these people, it was a matter of "the bigger the waves, the more valuable the fish." If they could obtain power beyond that of ordinary mortals, taking a few risks was worth it. Besides, who said they would definitely die? What if they were one of the lucky ones?

This sense of injustice lingered in their hearts, refusing to dissipate. These people vented their frustrations online, swearing that if they had become players, they would definitely have been able to surpass the owner of The Card Tavern.

Just then, a Dealer Player who hadn’t joined the Survival Game Administration revealed the details of making dungeons Concrete to the public.

"I’m not hearing things, am I? Dungeons can be made Concrete?"

"To the poster above, I swear I’m not lying. But not just anyone can make a dungeon Concrete. Only a Croupier has that right.

There are only four Croupiers per planet. As it happens, I’m Croupier #004. So, if you all want to enter a dungeon, you can pool together ten thousand cards for me, and I can make a dungeon Concrete for you."

This person spoke with utter conviction, but very few people believed them.

A joke. Ten thousand White Cards?

Take a wild guess why we’re all here complaining in the first place?

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