Global Lords: I Have Information System
Chapter 928 - 540: Lion Guard Knight and Lion Charge Knight
Gun and Shield Charge lv25 (Left hand holds the shield, right hand holds the spear to initiate a charge, reduces non-magical ranged attack damage by 20%, increases charge speed by 15%, gains a Shield of Light and Shadow with 1500 durability value and 55 double resistance, lasts 3 minutes, cooling time 2 hours)
Garrison Knight lv25 (Raises sword and shield, dismounts to fight on foot, reduces movement speed by 35%, increases double resistance by 25 points, increases basic slash damage by 20 points, lasts 30 minutes, cooling time 4 hours)
Passive Skills: Intermediate Bloodthirst (Enters a bloodthirsty state when life value drops below 50%, blocks pain, slightly increases reaction ability and strength)
Team Skills: Shield Wall Charge (Requires at least a squad of same-tier Lion Knights to activate, all members raise their shields, form a shield wall, create a shield curtain to protect, durability value of 1500 points × (team size), 65 double resistance, charge in unison, lasts 5 minutes, cooling time 4 hours)
(Lion Knights who excel in garrison often cooperate with the fortress defense forces to clear the surrounding enemy troops, able to form a shield wall and charge, can dismount to fight as heavy armor sword and shield warriors when necessary)
Overall, this Garrison Knight is quite decent.
Its characteristics are very distinct, leaning towards the defense system.
Equipped with knight’s battle sword, kite shield, and lance, but lacks the ability to automatically mount the gun.
Can form a battle formation at a critical moment, gather a shield curtain, and initiate a team charge to clear concentrated enemy forces.
Both Gun and Shield Charge and Garrison Charge can deliver another wave of damage.
Especially Gun and Shield Charge, which has the attribute of reducing ranged damage, making it a unit capable of both offense and defense.
As Tier Four Cavalry, the attributes of these Lion Guard Knights are slightly higher than those of the Immortal Gun Cavalry.
Their life value is also several hundred points higher.
Strength, agility, armor, and damage are also higher.
This is quite normal.
Because these Lion Guard Knights have an initial level as high as 35.
Their matching equipment is also the standard equipment of Lion Guard Knights from back in the day.
There’s an era of difference between the two.
The Human Race Knight Order of the previous era was not so widespread.
Thus, the individual strength is relatively stronger.
The quality of standard equipment is also better.
Armor and magic resistance entirely depend on the resistance of the equipment itself.
Thus, these Garrison Knights are overall stronger than Immortal Gun Cavalry.
However, they also have significant characteristic differences.
Immortal Gun Cavalry leans towards pure attack.
They possess the ability to automatically mount the gun and have independent charging skills.
They can initiate charge attacks repeatedly.
Whereas Garrison Knights are more moderate, being versatile in both offense and defense.
They can deploy several strong charges as needed.
At critical moments, they can also serve as shield guards, protecting those ranged warriors and light infantry.
After all, they have extremely strong mobility in mounted combat.
Apart from the knights themselves, the warhorses they ride are also remarkable.
[Armored Lion-blooded Warhorse: Mirei]
[Level: lv30]
[Race: Wild Beast]
[Blunt Damage: 51~54]
[Life Value: 1000]
[Armor Value: 45]
[Speed: 7]
[Skills: Charge (Lion-blooded Warhorse harnesses its bloodline power, increases movement speed and charging ability by 30% for 30 seconds, cooling time 1 hour)
Passive Skill: Lion Blood Mutation (When the warhorse’s life value drops below 30%, triggers Lion Blood Mutation state, front hooves mutate into claws, grows sharp teeth and tusks, restores 300 life value, and gains 65 tearing bite damage, this mutation is irreversible, each Lion-blooded Warhorse can trigger it only once in a lifetime)
(Not sure if it’s the lion’s mistake or the warhorse’s wayward behavior, but the world’s reproductive isolation is so amusing, with bloodline power and species hybridization making this world’s species highly diverse)
As expected, even the Tier Four Warhorses they ride have some notable points.
"Free cavalry is the best!"
Zong Shen is quite satisfied with the Garrison Knights.
After all, they don’t take up command value.
And the Garrison Knights are somewhat of an all-rounder.
More suitable for the complex future situation of the territory.
The lords’ territories are not like the cities of the Indigenous People.
The future battle situations will definitely be very complex.
Under this premise, Garrison Knights are still very useful.
"Areg, from now on, you’re the Garrison Knights’ captain in the territory."
"Hope you don’t let me down."
Zong Shen walked to the Garrison Knight whose attributes he had just checked.
He patted his shoulder and said solemnly.
All these Garrison Knights appeared meticulous.
Wearing heavy armor, they looked indistinguishable from the outside.
Only the pairs of distinct eyes beneath their battle helmets represented them as independent individuals.
Zong Shen randomly appointed one to be the head of the Garrison Knights.
Anyway, assessments could be conducted slowly in the future, and if any were found unfit, they could be replaced.
The Lion Guard Knight named Areg nodded.
He flipped his battle sword, thrust it into the ground, and knelt on one knee.
Because of the constraints of the battle armor design, this kneeling action was very slow.
Accompanied by the clanging sound of metal leg armor colliding, his knee heavily hit the ground.
It directly created a small pit.
Seeing such a difficult kneel, Zong Shen understood why they all performed the sword salute. The armor design limited their movements.
"Areg will follow your will."
"All Lion Guard Knights will use their lives to defend your glory!"
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