My planet is infested with Goblins

Chapter 141: The Cost of Victory

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Chapter 141: The Cost of Victory

By the time Noah realized the Draeven occupation had begun to contract, the change was already visible across all four fronts.

Forward camps that had once pushed aggressively into goblin territory were being abandoned, road patrols had become less frequent, and damaged vehicles were increasingly stripped for parts instead of being repaired and returned to service.

The invaders were still dangerous. Artillery continued to fire, tanks still dominated open roads, and fortified positions remained capable of cutting down entire formations, but the network connecting those weapons had become thinner after months of pressure.

Noah watched one Viridian reconnaissance group shadow a retreating Draeven convoy and understood that the war had finally crossed a threshold.

Earlier in the round, destroying one convoy had only caused another to appear behind it, while now every lost truck and every burned fuel carrier reduced what the occupation could actually sustain.

The price had already been enormous. Military cemeteries had spread outside several cities, hospitals remained full, and whole veteran formations had disappeared from the rolls after months of ambushes, failed attacks, night raids, and urban fighting.

Viridian had lost thousands around roads and depots. Varkesh had paid even more inside the contested city, while Skargrim and Luminous had consumed entire regiments maintaining pressure on the northern corridor and the coastal front.

Noah could replace none of those lives with a command. The goblin population was large enough to recover demographically, but that did not restore experienced officers, trained engineers, veteran soldiers, or families that had already received word that someone would never return.

The Draeven commanders seemed to understand that their own margins were shrinking as well.

Smaller positions began withdrawing toward stronger bases, artillery batteries were relocated, and fuel and ammunition were concentrated around fewer defensive centers.

Noah saw the logic immediately. If the remaining invaders consolidated successfully, they could turn several shrinking occupations into a handful of strongholds capable of surviving for months longer.

The goblin empires moved before that process was complete. Viridian struck one of the last major southern fuel networks first, where a fortified road protected the depot with tanks positioned behind earthworks and machine guns covering several prepared approaches.

The first Viridian attack came directly along the road. Noah knew almost at once that it was not meant to succeed.

Thousands of goblins moved forward under heavy fire, dragging shields, mantlets, and improvised cover through shell-torn ground.

Artillery broke entire sections of the formation before they reached the outer defenses, while machine guns forced survivors into drainage ditches and shattered buildings.

The attack continued anyway. Draeven reserves moved toward the road, tanks rotated to face the pressure, and artillery observers shifted their attention toward the main assault.

That was when the real Viridian operation began. Smaller goblin forces moved through orchard paths and irrigation channels behind the fighting, ignoring the strongest defensive points as they pushed toward the storage area supporting the armored position.

The first group was discovered before reaching the depot and nearly destroyed. The second came from farther south, using abandoned farm structures to approach within heavy crossbow range of the fuel tanks.

Flaming projectiles crossed the final distance, and one storage tank erupted before another followed seconds later.

Fire rolled through the compound, ammunition began cooking off in a nearby depot, and the armored units defending the road suddenly found the entire rear of their position burning.

The diversionary force had paid terribly for those minutes. Noah watched bodies covering the approaches while the survivors began a tactical retreat once the fires became impossible for Draeven to contain.

Three days later, Viridian attacked again. Several tanks remained operational but were being used almost like fixed weapons because fuel had become too valuable to waste on constant movement.

The goblins pressed around the position rather than through it. By the end of the week, the road stronghold had fallen and the surviving Draeven armor had been abandoned, immobilized, or destroyed from the flanks at close range.

Varkesh reached its own breaking point inside the regional city. Months of fighting had turned entire districts into ruins, and although Draeven still controlled several fortified sectors, Varkesh soldiers knew every alley, collapsed wall, basement route, and damaged building the occupation had created.

The final offensive began before dawn from four directions. Large formations attacked the most obvious defensive positions and drew machine-gun fire from prepared buildings, while smaller units moved through routes opened over months of fighting and struck checkpoints that had once seemed secure.

Draeven artillery answered quickly, but the fighting spread too close to friendly troops for bombardment to solve every penetration.

One district fell after goblins entered through connected basements, while another collapsed only after three separate assaults left entire Varkesh companies shattered.

Noah watched the offensive continue without the pauses that had defined earlier battles.

Varkesh commanders understood that allowing Draeven time to reorganize would recreate the defensive network they had spent months weakening.

A fortified government quarter held until evening. Two attacking regiments entered that district during the day, and by sunset neither still existed as a coherent formation.

The third force reached the central square. Fighting moved building by building until Draeven units began withdrawing toward the final western sector, while Varkesh followed closely enough that the retreat never became a new stable line.

By the following morning, the city belonged to Varkesh again. Thousands of goblins had died reclaiming streets they had already fought over for months.

Skargrim’s end came along the mountain corridor. The northern armies had spent most of the round avoiding large daytime assaults, but Draeven’s shrinking manpower had left several heights guarded by fewer troops than before, creating an opportunity Skargrim could finally exploit.

The first assault failed under artillery and machine-gun fire. The second reached the ridge and held long enough for more goblins to climb behind it, while the third became a brutal struggle among rocks and trenches overlooking the main convoy route.

Noah watched Skargrim pour soldiers upward despite the casualties. Once two of the heights were taken, Draeven could no longer move safely through the road below.

A major convoy attempted to break through before the corridor closed completely. Trucks, wounded soldiers, ammunition vehicles, and armored escorts entered the narrow route under artillery protection.

Skargrim descended from both sides, and the northern goblins did not wait for the convoy to run out of ammunition this time.

Thousands attacked through smoke and shellfire, accepting losses that would have ended any earlier raid.

Heavy bolts struck trucks, rocks were rolled onto the road, and infantry closed on vehicles from slopes too steep for armor to maneuver effectively. The convoy became a chain of isolated fights stretching along the valley floor.

When the last armored position fell, the remaining northern Draeven bases were cut apart from one another. Skargrim spent the next several days reducing them one by one.

Luminous faced the most dangerous consolidation attempt. One of the two Draeven forces near the coast began withdrawing inland toward the other, apparently trying to combine their remaining strength into a single defensive area that could keep the port campaign alive for months.

Luminous committed almost everything available in the region to stop the movement. The attack came from the port and from the inland side at the same time, while Draeven armor formed a defensive line along the connecting road and artillery struck approaching goblin formations before they could reach close range.

Thousands died crossing the approaches. Draft animals were killed beside heavy weapons, forcing soldiers to drag ballistae and ammunition carts forward by hand, while several crews disappeared under shellfire before another team took their place and continued moving the same weapon.

The first breach opened near a drainage canal where the terrain restricted the tanks. Goblin infantry reached the side of the armored line and forced Draeven soldiers into close combat around vehicles that could no longer fire freely without risking their own troops.

The connecting formation broke apart by nightfall. Some Draeven units reached the stronger coastal base, but most were destroyed or scattered along the road, leaving the isolated positions to shrink during the following days.

Noah watched the pattern repeat across the planet. The difference from earlier months was simple because Draeven no longer had enough men and machines to replace every loss.

A destroyed artillery crew stayed gone. A burned fuel convoy created a real shortage, and a damaged tank could remain motionless because the parts needed to repair it had already been taken for another vehicle.

The attrition had finally become permanent. The last weeks of Round Five became a relentless sequence of assaults, isolation, shortages, and pressure against Draeven positions that no longer possessed enough reserves to recover.

Some bases required three or four attacks before their outer defenses failed. Others were abandoned during tactical retreats that ended when the withdrawing units discovered roads already occupied by goblins.

The final organized Draeven force remained inside a fortified base in Varkesh territory.

Several operational tanks guarded the outer approaches, while artillery positions sat behind trenches and machine-gun nests surrounding the surviving command staff, wounded soldiers, ammunition stores, and repair crews.

Tens of thousands of goblins surrounded the position. Noah knew the final result before the assault began, but he could not know how many lives reaching that result would require.

The first wave attacked the observation posts and forward trenches while Varkesh heavy weapons fired from every position capable of reaching the perimeter.

Draeven artillery tore holes through the advancing formations and forced entire groups into the earth.

The goblins kept moving as new formations entered behind the ones already being cut apart. Some groups existed only to force machine guns and artillery observers to reveal themselves, while others dragged ballistae forward through shelling and replaced dead crews before the weapons had moved more than a few dozen meters.

One heavy bolt finally struck a tank from the side and damaged its track. Another tank destroyed the ballista seconds later, but goblin infantry reached the immobilized vehicle before it could be recovered.

By afternoon, the outer trenches had become close-range battlefields. Draeven’s weapons remained lethal, yet the base was now too compressed for every defender to exploit range as goblin troops entered through damaged earthworks, abandoned vehicles, drainage channels, and trenches already filled with dead from both sides.

The base fell one position at a time. A machine-gun bunker was taken after two failed assaults, while an artillery battery continued firing until goblins reached the crews from behind and the surviving tanks became isolated inside the collapsing perimeter.

By nightfall, the last Draeven group had withdrawn into a reinforced command structure near the center of the base. Gunfire continued from inside for several more minutes before abruptly disappearing.

Then the battlefield became quiet, and the academy interface appeared before Noah. Round Five had been completed, bringing his total score to five hundred points.

Noah barely looked at the number. Across the planet, hospitals received more wounded, burial details continued their work, and military scribes began compiling casualty rolls that would take weeks to finish.

The goblins had destroyed ten thousand Draeven soldiers, but tens of thousands of their own had died doing it. Entire formations had vanished, settlements had been ruined, and several regions would carry the damage for years.

The battlefields also contained more Draeven technology than every earlier round combined. Tanks, artillery pieces, radios, engineering vehicles, repair tools, trucks, ammunition, and entire depots now waited to be catalogued and studied.

Noah knew what that material might eventually become. He also understood that none of it would produce an immediate answer to whatever the academy sent next.

The recovery interval began while the four empires were still collecting their dead. Before the first reports could even reach the research institutes, the academy interface changed again.

Round Six displayed a new personnel count, and the number sat before Noah with a weight far greater than any previous increase. One hundred thousand Draeven soldiers would participate in the next invasion.

Noah looked across a world still marked by the previous campaign and understood the meaning immediately. Round Five had required months of planetary warfare and tens of thousands of goblin lives to eliminate only ten thousand Draeven soldiers.

The next invasion would be ten times larger. The goblins had won Round Five, but the cost of that victory had become the clearest warning of what was coming next.

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