Summoners: One Golden Term per Level

Chapter 782 - 126: Extracting Keywords, Stabbing Immortal Enhancement

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After enhancing Chi You, Shen Fei didn’t stop, but continued to enhance Stabbing Immortal, although he didn’t immediately extract ten entries, as Stabbing Immortal already had quite a few entries.

The current goal was to cause effective damage to at least a Golden Immortal, which is an existence of [Dao Source] level, and it seems that at least [Tier Five of Origin] is needed.

First, six entries were extracted, all of them were of burst and defense-weakening types.

Among them, [Void Tribulation Returning Void (Dao Tier Four)] and [Void Realm Immersion (Dao Tier Two)] merged into [Void Boundaryless·Eternal Night Patrol], directly elevating it to [Tier Three of Origin].

[Void Boundaryless·Eternal Night Patrol (Tier Three of Origin)]: ① Permanently solidify [Space Affinity] state: freely traverse all dimensions (Material Realm/Void/Space-Time Rift/Returning Ruins), movement speed = speed of light × level × 100, immune to [Tier Seven of Origin] and below space locks; simultaneously cause enemies contacted to enter [Space Dissociation], armor/magic resistance permanently decay by 30% (stackable to 90%).

② Eternal Night Patrol: Body is quantumized and integrated into space origin, undetectable below [Tier Five of Origin], and upon completion of traversal, one layer of [Void Imprint] is stacked on all enemies on the path (each layer enhances space shattering damage by 200%, up to 5 layers), all attacks automatically add space shattering (damages the space structure around the target, damage increased to 1000% max life true damage per second, ignores shields below [Dao Source Tier]).

③ Dimensional Harmony: Each time after traversing space, the next attack is guaranteed to trigger Space Trace Jump (81-fold jump damage stacking) and reset Void Realm Travel cooldown, and during traversal, [Time Abyss Walk] can be simultaneously initiated.

[Immortal Slaying Dao Mark (Dao Tier Four)] and [Final Dao Erosion (Dao Tier Three)] merged into [Ten Thousand Tribulations Immortal Slaying·Time Abyss Ultimate Strike], elevating it to [Tier Four of Origin].

[Ten Thousand Tribulations Immortal Slaying·Time Abyss Ultimate Strike (Tier Three of Origin)]: ① Backstab damage increased to base value 5000000%, forcibly triggers triple effect: ignores 90% of any defense of the target and performs an instant death check on targets with [Tier Five of Origin] status health

If the instant death check fails, forcibly convert 500% of this damage into [Time Abyss Tribulation Fire] to continue burning the target (stripping 1% max life true damage per second until death), during which the target cannot receive any healing/shields.

Attacks forcibly trigger [Slay] and absorb its dissipated energy to reset all skill cooldowns. Space-Time Anchor (locks target’s past/present/future coordinates);

② Doom Presage: Automatically locks onto the target’s most vulnerable space-time node for 5 seconds before the attack, and if the assassination succeeds, strips one origin law from the target; Space-Time Anchor makes the target enter [Law Collapse] state, with all resistances/damage reduction attributes converted to equivalent true damage effects, and defense skills below [Dao Source Tier] directly ineffective.

③ Those killed by this skill, their True Spirit falls into [Time Abyss Ruins], irrecoverable below [Tier Seven of Origin].

[King’s End (Dao Tier Four)] and [Returning Void Assimilation (Dao Tier Five)] merged into [Annihilation Monarchy: Courtyard of the End], elevating it to [Tier Five of Origin].

[Annihilation Monarchy: Courtyard of the End (Tier Five of Origin)]:

① Domain radius of a million miles, stacking three rules: Eternal Night Erosion: enemies suffer increased damage by 500% each second (up to 300000%), critical damage amplification to 100000%;

Apocalypse Brand: all enemies are forcibly marked, damage received increased by 50000%, and upon death, explode dealing 80% max life true damage and creating [Annihilation Black Hole], continuously devouring all enemy defense attributes within the domain (stripping 5% dual resistance and life limit per second, conversion rate to 200% stacked to domain damage);

Dimensional Imprisonment: zeroes out space resistance within the domain, prohibits all movement, and generates a [Void Anchor] every 10 seconds to immobilize a random target within the domain.

② King’s Right Compensation: each kill expands the domain permanently by consuming its energy and generates an [Annihilation Residue] to protect oneself, with each [Annihilation Residue] present within the domain, launching a [Final Judgment] against all enemies (damage = number of residues × domain base damage × 1000%), after the judgment the residue evolves into [Lord of the End] inheriting 120% of main body’s attributes.

Shen Fei looked at the enhanced entries of the Stabbing Immortal, raising an eyebrow slightly, still not crossing the boundary, extracting six more burst entries.

Mainly suitable for [Void Boundaryless·Eternal Night Patrol] and [Ten Thousand Tribulations Immortal Slaying·Time Abyss Ultimate Strike].

The next moment, the sea of golden entries continued to emerge with six more assassin-type entries.

[Void Tribulation Returning to Zero (Dao Tier Three)], [Dao Source Collapse (Dao Tier Five)], and [Eternal Silence Collapse (Dao Tier Four)] merged into [Void Boundaryless·Eternal Night Patrol] elevating it to [Tier Five of Origin].

[Void Boundaryless·Eternal Night Patrol (Tier Five of Origin)]: ① Permanently solidify [Space Affinity] state: freely traverse all dimensions (Material Realm/Void/Space-Time Rift/Returning Ruins), movement speed = speed of light × level × 500, immune to [Dao Source Tier] below space locks; simultaneously causing enemies contacted to enter [Space Dissociation], armor/magic resistance permanently decay by 50% (stackable to 99%) and perform [Dao Source Collapse]: stripping the opponent 1 Origin of Dao upon contact (effective on Dao Source Tier)

② Eternal Night Patrol: Body quantumized and integrated into space origin, undetectable below [Dao Source Tier], and upon traversal completion, stacks 2 layers of [Void Imprint] on all enemies on the path (each layer enhances space shattering damage by 300%, up to 20 layers), all attacks automatically add space shattering (damages the space structure around the target, damage increased to 5000% max life true damage per second, ignores shields below [Dao Source Tier]), [Eternal Silence Collapse]: every 3 layers of imprint triggers space singularity collapse (forces reduction of 15% life for Dao Source Tier targets);

③ Dimensional Harmony: Each space traversal guarantees the next attack triggers Space Trace Jump (243-fold jump damage stacking) and resets Void Realm Travel cooldown, and during traversal, [Time Abyss Walk] can be simultaneously initiated, erasing 0.5 seconds of own time trajectory upon traversal completion (immune to Dao Source Tier causal trace).

[Dao Erosion Shackles (Dao Tier One)], [Final Echo (Dao Tier Two)], and [Eternal Damnation Piercing (Dao Tier Four)] merged into [Ten Thousand Tribulations Immortal Slaying·Time Abyss Ultimate Strike], elevating it to Tier Five of Origin.

[Ten Thousand Tribulations Immortal Slaying·Time Abyss Ultimate Strike (Tier Three of Origin)]: ① Backstab damage increased to base value 10000000%, when hitting, permanently solidifies 3 space rifts (increases the damage the target takes by 2000% per rift).

Forcibly trigger triple effect: ignores 90% of any target’s defense and performs an instant death check on targets with [Dao Source 1st Rank] status health

If the instant death check fails, forcibly convert 500% of this damage into [Time Abyss Tribulation Fire] to continue burning the target (stripping 1% max life true damage per second until death), during which the target cannot receive any healing/shields.

Attacks forcibly trigger [Slay] and absorb its dissipated energy to reset all skills’ cooldowns. Space-Time Anchor (locks target’s past/present/future coordinates), if Slay fails then seals 1 Dao Source ability of the target (lasts until the end of the battle);

② Doom Presage: Automatically locks onto the target’s most vulnerable space-time node for 15 seconds before the attack, and if the assassination succeeds, strips two origin laws from the target; Space-Time Anchor makes the target enter [Law Collapse] state, with all resistances/damage reduction attributes converted to equivalent true damage effects, and defense skills below [Dao Source Tier] directly ineffective. Additionally, upon instant death check trigger add 3 additional time sequence shadow attacks (2000% true damage per hit).

③ Those killed by this skill, their True Spirit falls into [Time Abyss Ruins], irrecoverable below [Dao Tier Two], and each one devoured permanently provides 0.1% all attributes resistance penetration to the main body.

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