Summoners: One Golden Term per Level

Chapter 786 - 130: Empowering the Light God

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When Shen Fei returned to his residence from Feng Yi, the Light God’s fusion with the Grotto Heaven was also complete. The Light God opened her beautiful eyes and respectfully said, "Thank you for your gift, Master!"

The Light God never expected to have such a day, a chance to advance to Profound Immortal. Initially, she wanted to invade Blue Star only to advance to Profound Immortal and even Golden Immortal.

Unfortunately, she became Shen Fei’s Companion Spirit and thought she would never have the opportunity to become a Profound Immortal in this life.

But she didn’t expect her master’s power to grow so terrifyingly that he could continually grant her various abilities.

Even the Grotto Heaven she had difficulty touching before, she could now refine.

"Hmm, there’s a battle coming up where you’ll need to step in. I’ll enhance you first!"

Shen Fei nodded, his mind delving into the sea of Golden Terms to find a suitable term for the Light God, as they needed to hunt a Golden Immortal.

The Light God would certainly need to take action this time, perhaps even the Dragon Maiden if necessary.

He planned to continue directing the Light God towards explosive power and light-related domain abilities, as these best supported Chi You and the others.

The next moment.

[Holy Sanctuary·Eternal Radiance Heavenly Kingdom (Dao Tier Five): Unleash a sacred domain spanning a million miles, converting friendly attacks into holy true damage (ignoring Tier Five of Origin defenses). Every three seconds within the domain, [Heavenly Punishment Light Rain] descends (dealing target’s level × 50000 times Light Element damage) and causes continuous purification erosion on Dark Abyss environments.]

[Final Sky Dome·Holy Judgment Spear (Dao Tier Five): Condense a Star Core Level Judgment Light Spear for projection, inflicting "caster’s life limit × 1000%" true damage (penetrating Tier Five of Origin immunity). When hitting dark targets, trigger [Origin Rift] (permanently reducing the target’s non-holy attribute strength by 50%).]

[Blazing Angel Battle Array·Exorcism (Dao Tier Four): Summon twelve Blazing Angels (inheriting 120% of the Light God’s attributes) to form the [World Purifying Demon Burning Array]. Each attack in the battle array stacks [Holy Flame Brand], and upon reaching 12 layers detonates for "target’s maximum life value × 30%" true damage (effective against Tier Four of Origin).]

[Light Erosion Torrent·Harmony (Dao Tier Four): Channel a torrent of Holy Light impacting the target, stripping away 500% light resistance per second (stackable 20 times). Each stripped resistance layer converts into an equivalent all-attribute boost for allies. Upon torrent completion, inflicts additional "number of layers × 1000000000" fixed damage (ignoring Tier Four of Origin shields).]

[Radiant Ash Singularity·Collapse (Dao Tier Three): Instantly generate a collapsing light singularity that continually attracts enemies within range, dealing 8000% light damage per second. After five seconds, the singularity explodes, imposing [Divine Dissociation] on targets below Tier Three of Origin (increasing physical disintegration speed by 300%).]

[Divine Favor Resonance·Oath (Dao Tier Three): Link all allied units, sharing 90% of the received damage, which the Light God absorbs. Sharing damage triggers [Radiant Oath Counterattack]: Reflects 2000% holy damage back to the attacker (can penetrate Tier Three of Origin’s damage reflection immunity).]

[Holy Spirit Shackles·Reverse Curse (Dao Tier Two): Brand targets, reversing 500% of received healing into damage, and when they use Dark Skills triggers [Light Devouring Source] (converting mana value × 1000% into true damage). Effective on Tier Two of Origin.]

[Light Strike Focus·Melting (Dao Tier Two): Highly focused beam continuously scorches a single target, initially dealing 3000% damage per second, increasing by 1000% each second. Burns for three seconds, forcibly melting one defense skill of the target within Origin Tier, lasting ten seconds (effective on Tier Two of Origin).]

[Eternal Day Gate (Dao Source 1st Rank): Opens a channel connecting to the Light Origin, continuously spraying [Creation Radiance]. Allies in the area restore 50% maximum health per second, while enemies endure "Light God’s level × 10000%" light damage per second (effective against Tier One Origin).]

[Immortal Radiance·Final Resurrection (Dao Source 1st Rank): Upon the Light God’s death, her inner light core explodes, applying [Final Judgment] to all enemies (dealing true damage based on their Sin Value). Simultaneously, [Gate of Resurrection] opens: all fallen allies are revived in full state within three seconds (limited to once per battle, ignoring Tier One of Origin’s death rules).]

The next moment.

The Light God’s numerous terms also began to fuse.

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[Great Dominance Skill (Tier One of Myth)]+[Holy Sanctuary·Eternal Radiance Heavenly Kingdom (Dao Tier Five)]+[Divine Favor Resonance·Oath (Dao Tier Three)]=[Holy Right of Light·Universal Domination (Tier Four of Origin)]

[Holy Right of Light·Universal Domination (Tier Four of Origin): Reconstructs the Divine Domain: Unleashes a [Origin Holy Domain] with a ten-billion-kilometer radius. Within the domain:

① Revises all rules below [Tier Seven of Origin] (allows defining light speed, causal priority levels).

② Allies receive [Holy Authority Protection] (80% damage absorbed by the Light God, countering with 3000% holy true damage).

③ Origin Resonance: Increases all domain/skill ranges by 300%, advances Origin Tier by one rank.

Heavenly Kingdom Manifestation: ① Transforms descending [Heavenly Punishment Light Rain] into [Final Judgment] (individual receiving level × 10000 true damage).]

②:At the edge of the domain, an [Eternal Day Barrier] is generated (units below [Tier Ten of Origin] cannot leave, [Dao Origin Tier] mobility is weakened based on quality differences)

Dominion Will: Each governed plane provides 1 layer of [Source of Sacred Authority] (each layer increases All Attributes by 1000%)

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[Light Body (Tier One of Myth)] + [Extreme Light (Tier One of Myth)] + [Eternal Day Gate (Dao Tier One)] + [Immortal Radiance·Final Resurrection (Dao Tier One)] = [Immortal Source Light·Ancient Ancestor Radiance (Tier Three of Origin)]

[Immortal Source Light·Ancient Ancestor Radiance (Tier Three of Origin): Conceptualized Body: ① Elevate existence form to [Light Origin Concept], immune to all damage types below [Tier Eight of Origin], and can activate [Light Origin Avatar] form (All Attributes ×100, and non-[Dao Origin Tier] abilities can be used infinitely, duration depends on one’s Mana)

② Automatically unfolds [Creation Radiance] when walking (purifies all negative states within billions of miles every second)

Source Gate Harmony: ① Activate 12 [Eternal Day Gates], emitting radiance custom-definable as Healing/Damage (Healing amount = Damage received by enemies ×500%)

② Store [Primordial Light] inside the gates: Fallen allies instantly resurrect in full state (1 time per gate/battle)

Ancestor Radiance Annihilation: Trigger [Origin Ruins] upon death: ① Inflict [Existence Erasure] on enemies below [Tier Eight of Origin] (requires passing a Sin Value check of origin tier rank*10)

② The Light God revives at the strongest [Eternal Day Gate] (cooldown 1 hour)

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[God’s Scepter (Tier One of Myth)] + [Blazing Angel Sword (Tier One of Myth)] + [Holy Judgment Brand (Tier One of Myth)] + [Sinful Flash (Tier Nine of Legend)] + [Final Sky Dome·Holy Judgment Spear (Dao Tier Five)] = [End of Judgment·Divinity Stripping (Tier Five of Origin)]

[End of Judgment·Divinity Stripping (Tier Five of Origin): Sin Authority: ① All attacks inflict [Apocalypse Brand] (deprives target 1% All Attributes per second, triggers [Divinity Stripping] at 100% accumulation) ② Base damage against Dark Element enemies changes to [Target Rank Level × 100000 times]

Holy Judgment Triad: ① Sky Dome Spear Rain: Summon Level × 10000 Holy Judgment Spears for carpet judgment (each spear causes Level × 5000 times True Damage)

② Divinity Condemnation: Enforce instant death judgment on enemies with less than 40% HP (effective below [Dao Source 1st Rank])

③ Scepter’s Finale: Condense all spear rain into the [Final Scepter], causing [Light God’s life cap × 5000%] True Damage to a single target (pierces Dao Source 1st Rank Damage Immunity)

Stripping Feedback: Each completed [Divinity Stripping] permanently increases 1% All Attributes cap (can breach system limits)

Each kill of an Origin Tier enemy steals their 1% Rank Origin (permanently boosts one’s growth rate)

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[Great Cutting Skill (Tier One of Myth)] + [Light Strike Focus (Tier One of Myth)] + [Light Erosion Torrent (Tier One of Myth)] + [Radiant Ash Nova (Tier Nine of Legend)] + [Blazing Feather Storm (Tier One of Myth)] + [Purifying Pulse (Tier Nine of Legend)] = [Collapsing Silence Dimension·All Things Dissolver (Tier Four of Origin)]

[Collapsing Silence Dimension·All Things Dissolver (Tier Four of Origin): Dimension Deconstruction: ① All attacks have [Spatial Cutting] trait (ignores defense types, forces 30% body conversion of target into Light Energy)

② Freely control [Light Erosion Torrent] direction, forming cutting nets/imprisonment cages

Tactical Matrix: ① When guiding [Light Strike Focus], simultaneously generates 3 [Radiant Ash Singularity], attracting all enemies below [Dao Source 1st Rank] into Light Energy paths.

② Expand Blazing Feather Storm to encompass the entire battlefield, each light feather inherits the effect of [Purifying Pulse] (strikes instantly remove 1 buff)

Nova Annihilation: Enemies killed by [Radiant Ash Nova] trigger [Dimensional Collapse] (causes the enemy’s HP × 1000% True Damage to the surroundings)

Dissolution Sublimation: Each dissolved unit boosts All Attributes of allies by 10% (lasts until battle ends, no stacking limit)

[Summoned Beast: Light God (Dao Tier One) Bloodline Evolution—Light God King (Dao Tier Five)]

[Your Summoned Beast’s bloodline evolution, from Dao Tier One → Dao Tier Five, allows you to gain half of the ability boost.]

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