The Innkeeper

Chapter 2540: Quest 2

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Taking so long to fulfil the quest was definitely a choice, especially since finishing quickly often tended to upgrade performance ranking. But this quest had a fixed reward instead of one based on evaluation. Secondly, he really was thinking about the best way to offer mortals an entire experience.

The 49 towers in Chelsea ensured that all cities were connected, so there would be no problems going from one city to another. However, the areas far away from the cities were untamed wilderness. Lex placed actual wild animals in there - at the mortal level. However, even so, their presence added a level of danger and difficulty.

After all, fulfillment was found from accomplishing something worthwhile, and more often than not, the challenge of something is what made it worthwhile.

Lex also populated New Chelsea with countless treasures, opportunities, and discoveries just waiting to be found. Of course, this was merely meant to be an inn. Most guests wouldn’t really indulge in these factors of the place, though merely knowing that such things exist would be enough to give depth to this world.

Even so, he expected that over time there would be guests interested in exploring and getting to know about the place he carefully crafted.

It didn’t take long for the system to extend its control over New Chelsea, and once it was fully connected, and the realm had connected to the Midnight realm in a stable manner, the quest was officially completed.

Quest 1 Completed: New Chelsea designated a mortal (non-cultivator) zone.

Reward: Strawberry flavored hard candy now available in all shops and restaurants.

Setting Foundations Quest 2: The setting is the framework for a good inn, but it is not everything. The workers, culture and even the other guests all actively create the atmosphere of an inn. Create the rules that govern who can be a worker in New Chelsea, and connect it to three individual guest races to enter.

Quest Hint: If the workers are too strong, or too removed from the experience of mortals, then the guests will not feel a sense of connection to the workers. Instead, fear and apprehension may take root. But too weak, and keeping three unique races of guests civil will become a challenge Choose the rules wisely.

Reward: Selective guest teleportation

Remarks: Neko-humans are still just humans, and won’t count as a separate race. Don’t try to cheat.

Lex smiled wryly. Admittedly, he had wondered if he could make use of that loophole. After all, if the goal was to cater to mortals, then there was a chance that many of them would come from locations which had no access or information of cultivation. In that case, adding races that looked similar would make it easier to acclimate.

He would like to set the rules for the workers in New Chelsea, but first he wanted to think things through. Many worlds didn’t have access to cultivation, and had no knowledge of it, but the moment they came here they would, more or less, be exposed to the fact that the universe was far more magical than they imagined.

In that case, keeping things secret was not the way to go. Instead, it was best to manage the environment or rather the ’culture’ of the cities as the Inn kept it. The way he was thinking, most workers would be at the Body Tempering realm. At that point, they can hardly be considered actual cultivators.

A few key workers would be at the Qi Training realm, and perhaps there would be one or two Foundation realm workers in each city. But these Foundation level experts wouldn’t normally be seen or accessible. They would be like the mayors of the cities.

That was a decent outline, but he would finalise the details after deciding on the three races. It only made sense to have humans as one of the races, since most of his workers were humans themselves. Regular Elves and Dwarves and such were out of the question since they were born too powerful. Human-sub races also weren’t a possibility, but that didn’t mean he couldn’t have subraces for other races.

The first question to answer was where would these guests be coming from. Since the Henali had placed no restriction on the movement of mortals, that was the ideal location. The Midnight realm itself hardly produced any natives who were born at the mortal realm anymore - not unless he started reaching into the many Minor realms attached to the realm. But even those had begun to be affected by the growth that the realm had experienced.

He then turned his attention to the Origin realm and began to explore his options - relying solely on the system for this. Lex was not yet powerful enough to easily handle largescale, cross realm teleportation en masse without causing any issues.

In the Origin realm, he had a lot of options. Previously, he needed to go around and individually connect to certain planets to be able to teleport to them, and that was still generally true. But connecting to planets was much easier now, especially since he had been sending his taverns to go and settle down on various planets across the Origin realm.

As a result, he’d actually ended up connecting a huge number of various planets to the Inn in preparation that he might want to send his taverns there. That included planets with high star rankings, but also planets that were remote and had low star levels.

What Lex was looking at were three different planets, all of them far away from any notable intergalactic civilisations without any connection to large powers within the Origin realm.

One of them was ruled by humans, and was similar to earth in that humans were the only sentient race, and were dominating the planet. However, their technological levels had not yet reached even the steam era.

Another was a planet with a slightly higher spiritual energy levels, but also somewhat extreme climates. As such, the planet had given rise to various types of nymphs. While the nymphs weren’t the sole sentient race on that planet, they were unusually plentiful.

The third planet was very similar to what Nibiru used to be like in the sense that it was ruled by beasts, except this planet was ruled not by the beasts themselves, but a subrace of humanoid shaped beasts called Beastfolk. Beastfolk were basically less reliant on instincts, and placed a stronger focus on independent thought. That actually usually made them more powerful than beasts in the lower levels.

Unfortunately, each advantage came with drawbacks. Since they were less animalistic, they found it harder to resonate with their innate bloodlines, and since Beastfolk also cultivated bloodlines, they hardly ever rose very high.

Lex was purposefully choosing races that were relatively humanoid to make it easier for them to get along in New Chelsea. Now he just had to wait and see how things would play out.

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