Hyper-Dimensional Player
Chapter 1216 - 100: Divine Battle!
Chapter 1216: Chapter 100: Divine Battle!
Velen, self-proclaimed as the god of conspiracy among the Zor Elves.
But his divine positions involve theft, male Zor Elves, and evil activities on the surface, while his domains are chaos, evil, Zor, travel, and cunning.
The rules Velen governs often give people a sense of being scraps and leftovers.
There’s theft without the domain of wanderers, Zor Elves yet limited to males, said to be a god of conspiracy but has a divine position of ’evil activities on the surface,’ always feeling like he’s picking up other people’s leftovers and then sneakily stealing some scraps.
However, Velen is more of an eyesore to Spider Queen Rose than Eilistraee, because he holds the divine position of male Zor Elves, splitting a part of Rose’s racial divine authority.
These siblings are evenly matched.
Because even holding many powerful divine domains, Eilistraee still can’t defeat Velen. Velen’s power of faith is stronger, and in church operations, Velen’s schemes are overwhelmingly superior to Eilistraee’s.
Ah!
A shrill dying scream from a female Zor Elf signifies the beginning of slaughter.
Although Velen’s divine domains are half-baked, the domains accessible to his followers are quite numerous. Theft has expanded the wanderers’ domain, and with the concept of shadows, followers’ stealth, hiding, and theft abilities can be enhanced, even to the extent of later transforming into a shadow body.
Moreover, Velen’s church is particularly skilled in using poison.
Outside of this, Velen’s church has a group of formidable shadow dancers, especially after his layout in the plane of shadows, these shadow dancers possess a strong ability to summon shadow creatures.
Velen’s strongest domain is cunning, yet only a few of the favored ones could possibly be granted it.
No matter how Duncan and Rose look down on Velen, Velen handles Eilistraee with ease, using just a bit of intelligence and half a day’s planning to completely disrupt Eilistraee’s church plans, forcing Eilistraee to descend divine grace to rescue the situation.
This was achieved without mobilizing Velen’s chosen ones, but just by deploying a legendary level shadow dancer, one of the divine favored.
"Eilistraee is indeed a bit weak!"
Even Duncan, behind the scenes, couldn’t bear to watch any longer. With such strength, how could she act as the Holy Mother saving the Dark Elves?
"Come on."
"Let me assist you." Duncan’s will was conveyed, and soon actions were taken in another direction.
The good show is just beginning.
To play the role, it must be played thoroughly.
Although Holy Mother Eilistraee knows nothing about it, she can’t easily step down, as this would arouse Velen’s suspicion. It’s best to impose ’some’ difficulty on him to give Velen a feeling of triumphant success, making him believe his scheming drew Eilistraee out.
This guy is timid and cautious; without imposing some sunk cost on Velen, he might just hide back in the plane of shadows.
If he remains a tortoise, Duncan would find it hard to deal with.
Meanwhile.
In another direction of the Moonlit Forest, a figure shrouded under a black robe emerged, slowly speaking to a nearby Victor clone: "The esteemed one has issued an order."
"Go bring that Zor Elf Ranger."
Victor’s clone revealed a sly smile, slowly saying: "Alright."
"He should be arriving soon."
Ding ding ding!
The protagonist has arrived.
Just when Velen’s followers held absolute advantage and were beating Eilistraee’s sword dancers to a disorganized mess, suddenly a jet-black panther pounced out from the darkness, followed by an exceptionally agile figure.
Double blades like wind, the wild dancing monk.
The most overpowered one among Rangers, known for weighted dice, dual-blade Ranger, dual divine favored, Drizzt Do’Urden.
One hand icy death, one hand shining.
Wherever Drizzt went, death swept like a storm, the power of weighted dice was unstoppable. Not every strike was a critical hit, but each was lethal, leaving Velen’s followers utterly bewildered, having barely reacted before Drizzt had already taken down several of them.
——Drizzt Do’Urden (Five-star Gold)!
Although Drizzt is not yet a legendary powerhouse, his challenge level is as high as 20, nearly on par with Balrog.
The protagonist, thus, cannot be measured by conventional templates.
Two-blade flow.
Wild dance.
A subtle, barely visible spiritual light shimmered on Drizzt’s body, the divine grace from Melikai, aside from a gleam of moonlight also shining upon him, the favor of Eilistraee.
On his path of exile, Eilistraee once tried to guide Drizzt, but he ultimately chose faith in Melikai, yet even so, Eilistraee still favored him.
In a certain sense, Drizzt carries the template of dual divine favor.
Otherwise, he, an eighteen-level Ranger and not yet a legendary profession, would not hold such a high challenge level.
Drizzt’s greatest strength is his weighted dice, in fury slaying Balrog with a single strike, disregarding any rationale. By the terms of fortune, Drizzt is a typical child of fortune, bursting with full damage and critical hits at critical moments.
Duncan has similar abilities, but they are aided by the domain law of the goddess of fortune Taimola.
Ping!
Perhaps it was his own illusion, but as Drizzt slaughtered recklessly, he suddenly seemed to hear a crisp sound of ping, and then he felt his wildly dancing double blades growing even sharper.
Even inexplicably, he felt even stronger; with each enemy defeated, he seemed to step closer towards the legendary domain.
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