Chapter 464 - 270: Divine Corpse (2)
The total value of resources Sunan has invested in upgrading the Starlight Wizard Tower has exceeded a million high-grade magic stones.
If the time span hadn’t extended to over two hundred years, even with the low cost of composite magic stones in the Star Alliance, this level of expenditure would have been enough to bankrupt the alliance.
It is imaginable how astounding the cost is to build a large Wizard Tower from scratch.
Among them, the upgrades and modifications of plasma and pulse cannons took up a considerable portion of the costs.
However, the results are also very gratifying.
Sunan conducted tests, and the power of the Plasma Cannon II model is enough to easily annihilate ordinary Level 3 Gasification Wizards.
The power of the Pulse Cannon II model is even more formidable, capable of turning a Level 3 Crystallization Wizard to ashes with a single shot.
Generally speaking, in the face of a large Wizard Tower’s firepower, even powerful Level 3 Crystallization Wizards can only flee in panic.
And the firepower of the Starlight Wizard Tower, after being reinforced, far surpasses that of ordinary large Wizard Towers, enough to effortlessly solve any wizard below the True Spirit level, not even giving them a chance to escape.
However, generally, no Level 3 Wizard would be foolish enough to single-handedly challenge a large Wizard Tower.
Level 3 Wizards basically all own their own Wizard Tower, only differing in their rank.
"But after the firepower enhancement, the energy burden on the Wizard Tower has also increased quite a bit."
During the process of upgrading the Wizard Tower, Sunan, as usual, reinforced the Elemental Pool and Maze Lock Protective Energy Field, but the amplitude was not significant due to the limitations of the Wizard Tower itself.
He has already started to ponder whether to acquire an Elemental Source Crystal and create a simple version of the Elemental Melting Furnace.
As the energy supply device of a Floating City, the Elemental Melting Furnace can provide energy far greater than the Elemental Pool, with the two not even being on the same level.
Even a rudimentary version of an Elemental Melting Furnace can provide energy far more than the Elemental Pool, which should be able to completely solve the energy issue of the Starlight Wizard Tower.
The only issue is that Elemental Source Crystals are not easy to come by.
This thing only ’drops’ from Elemental Giant Spirit Elders.
After the death of an Elemental Giant Spirit Elder, its body has a certain probability of condensing into essence, which is the Elemental Source Crystal.
The stronger the power level of the Elemental Giant Spirit Elder, the greater the probability of forming an Elemental Source Crystal upon its death.
Even an Elemental Giant Spirit Elder who has just recently ascended has power equivalent to a Level 2 Crystallization Wizard.
In their home Elemental Plane, even if a Level 3 Gasification Wizard showed up, they might not necessarily be their match.
If it is an Elemental Giant Spirit Elder who has ascended for thousands of years, their power can reach the level of Level 3 Liquefaction or even Crystallization.
In the Elemental Plane, perhaps only True Spirit Wizards can slay such beings.
The key is that Elemental Giant Spirit Elders generally live deep within the Elemental Space, surrounded by masses of Elemental Giant Spirits and Elemental Spirits. To slay them, you would have to deal with the surrounding ’little ones’ first.
If it were in other planes, Sunan could easily ride the Starlight Wizard Tower to wipe them out directly.
But the Elemental Space is different.
The energy activity there is already extremely high, even described as volatile. A giant energy source like the Wizard Tower entering it is bound to trigger an energy explosion, resulting in rejection from the entire Elemental Space.
Taking the Thunder Elemental Space as an example, if a Wizard Tower entered it, it would undoubtedly be struck by endless lightning non-stop, likely not making it to the depths of the Elemental Space before being forcibly depleted of all its energy by infinite thunderbolts and perishing outright.
The same principle applies to war constructs, although the rejection they face is somewhat weaker, their own strength is also not high, and the outcome would be no different.
Precisely because of this, Elemental Source Crystals are so precious and rare.
"It’s a pity that the Wisdom Code does not have Elemental Source Crystals on the resource list open to affiliated organizations, otherwise it would have been easier to purchase them directly with magic stones."
Shaking his head, Sunan gathered his thoughts, checked the Wizard Tower’s control log, and found that Lize had left a message five days ago, saying that Tanner was seeking an audience with him.
"Tanner, is it?"
Sunan’s gaze flickered.
Ever since the trip to All Things City, Tanner’s attentiveness towards him had noticeably elevated by a level.
He no longer hid his identity, proactively representing the All Things Association to establish trade relations with the Star Alliance, occasionally providing some intelligence for free, demonstrating the Association’s goodwill vividly and thoroughly.
Sunan naturally accepted this goodwill gladly.
Establishing a relationship with the All Things Association is beneficial for the development of the Star Alliance.
More importantly, the All Things Association, being so diplomatic and only interested in guarding their own small domain as a neutral power, poses no worry of harboring ill intentions.
Leaving the top floor, Sunan then found Lize.
It’s worth mentioning that Lize had successfully constructed her third talent crystal twenty years ago, becoming the Star Alliance’s second Level 3 Wizard after Sunan.
Unlike in her ghostly form, Lize now needs to devote most of her time to cultivation, having little energy left for handling affairs.
As a competent assistant, Attila also needs to focus mainly on cultivation.
Therefore, after reconstructing her body, Lize has consciously been grooming assistants to share the various trivial matters.
Now she only handles major affairs, leaving the rest to her many assistants.
"Where is Tanner?"
"In Ghost Lake City," Lize said, "I told him you were in seclusion with no known time of emergence, and that he should go back first, but he insisted on waiting here for you."
Sunan raised an eyebrow: "Did he say what he wanted to see me about?"
Lize shook her head: "He wanted to wait to tell you in person."
Upon hearing this, Sunan nodded without saying more and went straight to Ghost Lake City with Lize.
Soon, the two of them met Tanner.
"Greetings to you, Lord Sunan." Tanner said with a beaming smile, "Now that you have emerged, I presume you have made another breakthrough."
Sunan did not hide anything and nodded calmly: "Indeed I have."
Although it was anticipated, hearing Sunan admit it himself, Tanner couldn’t help but be secretly amazed.
This rate of strength improvement is not any slower than those True Spirit Descendants, perhaps even a bit faster.
"I have some intelligence here, just right to serve as a small gift to congratulate you on your breakthrough."
Sunan smiled slightly: "I’m all ears."
Tanner said solemnly: "Lord Sunan should know of the Realm of Truth, yes?"
Sunan nodded calmly.
The Realm of Truth, also known as the Law Plateau, is a sacred place for wizards to comprehend laws.
Basically, all True Spirit Wizards stay there year-round to comprehend laws in pursuit of breakthroughs.
This is also why it’s difficult to encounter True Spirit Wizards in the multiverse at normal times.
Moreover, besides wizards, there’s another group permanently residing in the Realm of Truth.
That would be the Divine Spirits who similarly wield the Power of Law!
In the fight for resources in the Realm of Truth, wizards and Divine Spirits have frequently clashed there.
Generally, Divine Spirits would remain in their own Divine Kingdom, rarely descending into the material world.
And being in a Divine Kingdom, Divine Spirits are hard to be slain.
Thus, typically, successful instances of god-slaying in the multiverse are scarce.
The Realm of Truth is an exception.
Neither Wizard Towers, Floating Cities, nor Divine Kingdoms can enter the Realm of Truth.
As a result, slaying Divine Spirits in the Realm of Truth is significantly easier.
The Realm of Truth can be said to be the place with the highest number of fallen Divine Spirits in the entire multiverse.
Wizards’ Divine Spirit research materials basically come from the Realm of Truth.
"In fact, not long ago, True Spirit Wizards from several large Wizard Influences like the Deep Blue Alliance, Wisdom Code, Dark Throne, and Wild Spirit joined forces to ambush a Divine Spirit in the Realm of Truth and successfully killed it."
Tanner said with a solemn expression:
"However, due to the fierce resistance of the opponent before dying, a space turbulence was triggered, causing the Divine Corpse to be swept away and its whereabouts unknown."
"It wasn’t until recently that its whereabouts were discovered."
"It fell into a separate plane and infected all the creatures of that plane into monsters."
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